Otomates
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Creating characters requires an account so we can track your credits and characters.

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Desktop recommended

Build Otomates on desktop

Character creation currently works best on a larger screen. On mobile, browse characters or download the desktop app, then come back on desktop to create and publish.

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Need help? Ask on Discord

09

Finalize

Finish all required pieces, then hit publish when ready.

0 of 4 required steps complete

01

Upload Image

  • Upload a full body image of your character.
  • Make sure they have an empty, single-color background.
  • The "Chroma Key Color" is auto-detected from the background; adjust it if needed and confirm that the character is being cut out properly.
Click to upload or drag and drop PNG, JPG, or WebP - Max 10MB. Upload several and pick which to start from.
Images

Click images to use them. The first selected (Base) is the frame your animation starts from; the rest ride along as extra references.

Image History
Generation Settings
Background color to remove
40

02

Generate Videos

Describe the animation you want. Each generation produces a short video you can trim into sprite strips.

— credits
Sent to model
Character and furniture composite
Composite reference Not built
No motion reference selected
Videos guide motion only. Images remain visual references.

03

Video Bank

Your generated videos. Set your designed frame ranges (ideally hit a good loop) and then hit "create animation" to generate the sprite strip. You can also upload your own video clips — uploads don't cost credits.

No videos yet. Generate one above.

04

Animation Bank

Your sprite strips. Select an action below to choose from these animations.

No animations yet. Build strips from your videos above.

05

Furniture Animation Bank

No furniture animations yet.

06

Actions

These are behaviors performed by the character. Click an action to choose animations from the bank above. Each action can hold multiple animations (they'll cycle randomly).

Core animations

Additional actions

Furniture animations

Animations used when the character interacts with room furniture. Click a furniture action to choose from the furniture animation bank.

07

Personality

Give your oto a name and then write out its personality. This will affect the way it talks.

04

Voice *

Click the â–¶ on a card to hear a sample, then click the card to select it.

Loading voices...

08

Preview

  • Scale the size of the character, be sure to properly align the collider, and confirm that you're happy with the animations.
  • When done, click publish on the right.

Build at least the idle animation strip to preview your character.

Drag the sprite to place it. Use the blue handle to scale the art and the green handles to shape the collider.

Direct scale or pixels
Grounded bottom center
Drag or nudge
Selected animation
Character and furniture composite preview